Recursive Emergence World

A seed sets the rules. The rules grow conditions. Conditions let structures emerge — and each structure becomes a generator for the next scale down. Fly in and watch it grow.

Root rule set
0.58
0.50
0.44
0.10
Emergence
1.20
0.55
1.00
1.00
starting…
Fly: left stick / WASD move · right stick / mouse look · A·B or Space·Ctrl down·up · RB / R-Shift boost · L3 / F dash.
Click canvas for mouse-look. H hides this panel. Run from localhost or https://.
click to capture mouse · H = hide UI