particle field 3D
no empty space — every point is matter
push
swirl
reform
field R
density
bloom
reseed biomes
recenter
●
water — tears, then beads back
●
dust — scatters & lingers
●
plasma — swirls & pushes back
●
land — solid, you bump off it
●
air — invisible, glows when squeezed
Fly into a cloud: tiny particles get shoved, the local crowd thins, and the medium tears. Each type carries itself; density is just how many share a spot.
—
surrounding medium
click to fly ·
WASD
move ·
mouse
look ·
space/shift
up·down ·
wheel
speed
gamepad: left stick move · right stick look · RB / LB up·down · RT boost